Heroes with no Homeland
The Mror Holds
Ancestral home to all of Khorvaire’s dwarves, the Mror Holds are located in a rugged frontier region of rocky plains and craggy mountains. Here, dwarven clans compete to mine the rich veins of ore and for the money and trade of the continent’s nations.
The Mror Holds is not a single nation but a confederation of dwarven clans. Galifar conquered the Mror Holds nearly a thousand years ago, a victory partly due to the clans’ ceaseless internecine wars, and the dwarves declared their independence during the Last War. The clans still compete and engage in feuds, but these conflicts now take the form of political machinations and economic struggles, rather than open war.
The Iron Council, a body consisting of representatives of every clan except House Kundarak (which
remains neutral), governs the Mror Holds. The council’s primary purpose is to mediate disputes and make decisions that affect all clans equally. Other than these issues, however, the clans govern themselves, making alliances with outside nations, selling the finest ores available on Khorvaire, and (through House Kundarak) providing banking services.
The Ironroot Mountains are the source of Mror’s rich ores; a specific clan claims each vein. Mines literally honeycomb the mountains, and the slopes are dotted with cities, fortresses, and camps.
Ferrous House: The meeting hall of the Iron Council within the capital of Krona Peak, Ferrous
House is a center of power and controversy. The hall stands on Clan Mroranon lands, just below the clan estate, causing other clans to feel Clan Mroranon is symbolically asserting authority over the entire nation.
The Fist of Onatar: This active volcano in the southern reaches of the Ironroot Mountains is a holy site to followers of the Sovereign Host, particularly Onatar.
The Goradra Gap: A gash in the earth over a hundred miles long, this horrid chasm is home to
monstrous beasts. Legend claims that it leads to Khyber.
Korunda’s Gate: The home of House Kundarak, Korunda’s Gate was once one of the greatest mining
and political powers in the region. The House has since stepped out of politics (officially) and leases mining rites to other clans. Many of the Korunda’s Gate mines have been transformed into the famous Kundarak vaults, where treasures and funds from across the continent are stored under great security—for a fee, of course.
Krona Peak: Clan Mroranon’s ancestral home has—with that clan’s rise in wealth and powerbecome
the seat of government for the entire Holds. The city is also the region’s greatest trading hub
because it sits on the major trading route to the west. Of all the cities of the Mror Holds, it is here that one can find the greatest number of races other than dwarves, or operatives of dragonmarked houses other than House Kundarak.
Noldrunthrone: An empty ghost town, Noldrunthrone was the home of Clan Noldrun, which disappeared five centuries ago. Efforts to learn what happened to them, or to retake the city, have all met with failure.
People of the Mror Holds
The dwarven clans of the Mror Holds make up over half of the population of this rich mining region. Humans and gnomes account for a significant minority: merchants and miners who came here seeking opportunity and were allowed to stay under the auspices of one of the clans. The infamous Jhorash’tar ore tribes lurk in the wilds and the unmapped caverns. Their hatred of dwarves has grown to a burning hatred for all humanoids other than orcs.
Dwarven styles dominate the region, including intricate knot-work designs and straight, sharp edges on both decoration and clothing. Work outfits are simple tunics with heavy leggings and boots, with no real attention given to color or fashion. The rich, however, dress in deep-hued robes and cloaks, and large gems are favored as the centerpieces of jewelry.
The Sovereign Host is the main religion regularly practiced within the Mror Holds; a few dwarves also pray to the Dark Six—to appease more than to honor them.